After a week of silence, I have just published a video wich reveals the numerous improvements that has been written in these days of frenetic coding. By comparing with older videos you can check the sustancial changes that have been made, such as:

  • The object visualization and management code has been rewritten and it has been connected with the existing synthesis code, by adding elements to visualize and manipulate the object parámeters both in an abstract reactable-alike manner and by directly entering the actual values.
  • Part of the code in the dynamic patcher have been redesigned and some bugs have been solved in this module.
  • The camara control have been improved.
  • The visual theme have been improved and there are new texturized models for the objects.
  • A new argument parser module have been written, despite not being used yet.

All these changes are already on the SVN repository, where you can follow the development until there is a mature version ready. In the downloads section you can find instructions on how to try it.

Now I’ll spend some days in other things but later we’ll go back with the proyect. The next task is the reimplementation of the network module, wich will substitute the existing prototype by new code based on OSC.

PS: In the video the sound is delayed at some places and there are some lags. This is the sceencasting program’s blame, the synthetizer runs fluently.

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